Uma análise de 33 Immortals Gameplay
has a hub world, The Dark Woods, that players return to after each loop. This is where you’re able to apply upgrades, equip new weapons, alter your appearance and get some training in.
, and though I initially tried to fade into the pixels and treat it as a single-player game, I quickly found myself emoting and seeking groups of warriors to join.
makes sure you feel every decision, every mistake, and every moment of triumph has weight on your soul. 8 33 Immortals 33 Immortals is a bold take on the roguelike genre, but its large-scale co-op is both a thrill and a challenge. When teamwork clicks, going against divine judgement it’s an otherworldly experience—but when it doesn’t, runs can feel chaotic and frustrating for solo players.
And while I really like the game’s massive scale and the forced cooperation, there are moments where it feels like pure luck whether you get a well-organized squad or a chaotic free-for-all. More ways to communicate, a tighter movement system, and tweaks to balance the power curve would go a long way in refining the experience.
Dodging enemy attacks is a massive factor in a game like this, akin to a bullet-hell title at points, so this is a big win in my book for better situation readability.
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Once all of the Torture Chambers are defeated, holy fire spreads across Inferno, pushing players into one of three ascension spots designed for 11 fighters each.
With so many random players on the map at any time, it’s easy to feel like your small mistakes aren’t spotted, while your successes are clear for all to see, and even participate in.
I thought my experience with ARPGs would be enough to push back against this enemy horde alone – I was wrong. It’s once I found other Rebel Souls (fellow players) to tag along with when my journey through Hell became a bit more manageable.
The later runs, I was also completing meta objectives that would unlock permanent upgrades in the future. Building that perfect character so I wouldn’t let my fellow immortals down has a certain nice feeling to it, even though the possibility of meeting the same random player groups can be low.
The studio is already teasing a third gate for runs that will take place in a heavenly land, but this is slated to arrive later in 2025.
Every time I perished in a run, I was already thinking of how I could make the next better, trying not to rely on the chance-based item drops. In the beginning, I simply wanted to rush to the boss level, so it was all about using valuable resources to report to nearby Torture Chambers and finishing them as fast as possible. Once I had my soul’s ass thoroughly beat, I slowed the pace down and made sure to get some personal upgrades in between the dungeons, which meant sticking with groups that were farming enemies and world items instead of just the dungeons.
Upgrading your character and focusing on strengthening your class abilities is what will keep you in the fight through Inferno, along with working with other players, and 33 Immortals Gameplay the variety of currency you can earn here feeds into that. The reliance on other Souls to unlock the more difficult sections of 33 Immortals
There are also the co-op abilities attached to every class, which is one of my favorite feature implementation in the game. Holding down this button makes your character slam down a massive rune on the ground, making specific areas where more players must stand and activate them together. This can be extremely perilous when so many enemies are on screen.